Tuesday, December 14, 2010

Dreamspray Symptom Sheet: 1996 Survey Updated

Due to budget constraints, can't make this survey interactive.  Blogger poll gadget also has its limitations.

Instructions:  Circle and/or describe dreamspray attacks/symptoms you've experienced.

Dreamspray (or dream chemical) attack intensity

It's imaginary/Not real
Don't feel it/Barely feel it
Minor irritation
Generally feel it
Feel it a lot
Helluv irritating

Dreamspray as a common visual hallucination

I see a transparent (attack) tube
I see (lying) words floating in the air
I see a URL floating in the air

Physical (offensive) attacks

Acid
Attitude
Automatic
Blinking
Cold
Cough
Defecation
Domestic Argument
Energy draining
Flatulence
Flu
Heartbeat
High pitched sound/Ringing in the ear
Itching
Inertia
Laughing/Giggling
Mind Manipulation/Control
Odor
Slow Breathing
Toothache
Urination

Physical defensive commands

Bolt of spray (Focus dreamspray away from your body; spray a pocket of spray.  Do this for 1 second.  All attacks will stick to it.)
Displacement
Feel nothing
Hide
Reverse
Shield
Slow
Split or half-the-attack, partial atttack
Transparency
Weaken

Psychological attacks

Confusion, Mix-up
Dream attacks
Energy draining
Forget (instantly)
Slow down
Speed up/Hurry up
Withdrawal of information effect

Weather effects

Type 2 dreamspray, in large amounts, may or may not trigger wild weather.

Corruption factor

Because people call dreamspray "psychic powers," they cannot speak about it. Mixed nuts (dumbest drug dealers and addicts) will attack and/or withdraw information for fun and crime; this invites 24 hour attacking and automatic lie (trick or fool them command) holograms.  The MNs will keep using, "I do not believe in psychic powers!"  Wonder where they learned to say that.

Counterattacking effectively

The public has to  directly dreamspray attack the MNs en masse.  Call the MNs crazy people in voice (if they're out loud) and via hologram. Withdrawing the drug or illegal information as a dreamspray hologram may work.  W-2 traps (random testing at most businesses) may be effective.

Note:  Witdrawal of information attack is very easy to defend against.  Corroborating information is necessary even if you use "automatically defeat him," just to get rid of whoever-it-is.


Positive dreamspray effects (The work for/on the mentally gifted)

Improve everything tube
Figure it out instantly
Helluv improve bee vaccine technology
Helluv improve the cure for cancer (general)
Helluv improve HIV vaccine technology
Mental help tubes and bubbles
Solve it instantly

Positive effects have to be commanded in unison to avoid bias (scrambling the person to be helped).  Timing is really important. Unless it's an emergency, permission is important.

Common attack commands

Automatically defeat whoever-it-is
Defeat whoever-it-is
Kill (off) whoever-it-is
Reactivate all of his/her attacks
Show whoever-it-is (variation of the withdrawal of information in a hologram attack)

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